Post by Pikachu on Mar 1, 2008 0:24:39 GMT -5
Name: Dainamikku Akushon - Dynamic Action
Element: None
Chakra: None
Rank: Genin
Description: The ninja will launch himself at the opponent and then use a barrage of strikes and kicks.
Name: Dainamikku Entorii - Dynamic Entry
Element: None
Chakra: None
Rank: Genin
Description: First throwing a kunai to distract one’s target to distract them, a ninja will then use their speed and agility to quickly approach and attack their opponents from their blind side.
Name: Triple Dynamic Entry
Element: None
Chakra: None
Rank: Chuunin
Description: The user proceeds using a Dynamic Entry and appears behind him making another one again, blasting him into the air and finishes with a last Dynamic Entry knocking out the enemy to the ground with great force and speed.
Name: Dynamic Punch
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user charges up a large amount of chakra in their arm, and releases it on the opponent in a large, fiery punch. The attack is a bit on the slow slide, but has massive attack strength
Name: Dynamic Slide
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user charges up a large amount of chakra in their legs, and releases it on the opponent in a fiery sliding kick. Can be used in the air in the form of a dive.
Name: Dynamic Dive
Element: None
Chakra: N/A
Rank: Genin
Description: The user jumps into the air in an attempt to grab the opponent. If successfully, they attack an explosion tag onto them and then send them hurtling to the ground.
Name: Dynamic Knee Smash
Element: N/A
Chakra: 10
Rank: Chuunin
Description: The user jumps into the air and smashes their knee into the opponent. Powered by chakra, the knee smash is capable of sending opponents flying.
Name: Dynamic Boost
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user rushes at the opponent and delivers a fiery uppercut to send them into the air. If it misses, the user is vulnerable for a moment.
Name: Dynamic Choke
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user grabs the opponent by the head and attacks them with a blast of previously charged up chakra, before slamming them into the ground. When the move is used mid-air, both the user and the grabbed foe are launched directly towards to the ground
Name: Dynamic Pinwheel
Element: N/A
Chakra: 20
Rank: Chuunin
Description: The user jumps into the air and forms into a small ball, using the momentum from jumping to spin. They then release a small aura of chakra to damage the opponent.
Name: Dynamic Jump Punch
Element: N/A
Chakra: N/A
Rank: Chuunin
Description: When the opponent is in the air, or the user is close to them, the user jumps into the air and punches the opponent into the air along with them.
Name: Dynamic Tornado
Element: N/A
Chakra: N/A
Rank: Genin
Description: The user rapidly spins with their fists outspread, hitting the enemy multiple times in the process. The user is then dizzy for a moment afterwards.
Name: Drunken Fist
Element: None
Chakra: None
Rank: Chuunin
Description: A martial art style based on the movements of a drunkard.As the ninja staggers about, he or she is concentrating on creating momentum and avoiding attacks with the style's trademark unorthodox adaptive moves; for example, if someone is going to push the ninja, he or she rolls over his arms and hits him, and sometimes sinks his or her weight upon him, according to the situation.
There are some special rules for Drunken Fist
1.Must be drunk to use
2.Can not use any other jutsu while drunk
Name: Gouwan - Strong Arm
Element: None
Chakra: 10-40 points per use
Rank: Chuunin
Description: Gouwan is a taijutsu technique used by first building up a high amount of chakra in a ninjas fist, and then releasing it in an instant
Name: Hayabusa Otoshi - Peregrine Falcon Drop
Element: None
Chakra: None
Rank: Genin
Description: While at an elevated position, the ninja will grab his opponent from behind. Firmly locking to their opponent’s back, they will lock their ankles to the opponent’s neck to get their body rigid. They will then plant them headfirst into the ground. Essentially a belly to back piledriver, the move can provide a great concussion to the opponent's head.
Name: Konoha Dai Senpuu - Leaf Great Whirlwind
Element: None
Chakra: None
Rank: Chuunin
Description: Like the normal Senpuu, a ninja uses his quickness and agility to deliver a series powerful spinning kicks to his opponent.
Name: Leaf Great Rotation
Element: None
Chakra: None
Rank: Genin
Description: Using this technique, the user strikes the opponent's ankle with his leg making them spin in the air.
Name: Konoha Gouriki Senpuu - Leaf Strong Whirlwind
Element: None
Chakra: None
Rank: Jounin
Description: Like the normal Senpuu, a ninja uses his quickness and agility to deliver a powerful roundhouse kick to his opponent
Name: Konoha Raiken - Leaf Thunder Fist
Element: None
Chakra: None
Rank: Genin
Description: A ninja will spin to gain momentum and then lay a powerful strike into his opponent.
Name: Konoha Kage Buyou - Leaf Shadow Dance:
Element: None
Chakra: None
Rank: Chuunin
Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest.
Name: Konoha Reppuu - Leaf Violent Wind
Element: None
Chakra: None
Rank: Genin
Description: Using his quickness and agility, a ninja moves low to the ground and spinning kick to sweep his opponent off their feet.
Name: Konoha Senpuu - Leaf Whirlwind
Element: None
Chakra: None
Rank: Genin
Description: Konoha Senpuu is a Taijutsu technique utilized by using a ninjas quickness and agility to charge at their target and spin their body to do a flying round house kick on those opponents within his range of attack.
Name: Konoha Shoufuu - Leaf Rising Wind
Element: None
Chakra: None
Rank: Genin
Description: Using their quickness and agility, a ninja will do a swift upwards kick at the opponent or at a weapon the opponent is wielding.
Name: Sennen Goroshi - One Thousand Years of Death
Element: None
Chakra: None
Rank: Genin
Description: Though it is called "Leaf's Ancient Supreme Technique", Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling.
Name: Shishi Rendan - Lion Combo
Element: None
Chakra: None
Rank: Genin
Description: The ninja first uses the Konoha Kage Buyou to maneuver the opponent in a vulnerable aerial position. While shadowing the opponent, the ninja will attempt to strike them from a vulnerable angle. If the ninja is unable to make a clean strike, the ninja will strike anyway as a feint, to draw the target's attention and defense to one area. The ninja can then strike the undefended area and begin knocking the opponent downward towards the ground. As the enemy falls back to the earth, the ninja will deftly rotate their body around to deliver a full force kick to the opponent’s chest.
Name: Tsuuten Kyaku - Bruising Sky Leg
Element: None
Chakra: None
Rank: Chuunin
Description: Using their monstrous strength, a ninja will raise their leg in a high arc, and bring it thundering down causing massive damage to whatever it impacts. If one of their kicks or strikes were to connect, they would kill a normal ninja.
Name: Springtime of Youth Full Power
Element: None
Chakra: None
Rank: Jounin
Description: Springtime of Youth Full Power is the user releasing a flurry of attacks onto its opponent, finally kicking the victim into the air. Once airborne, the user will continue his assault before a powerful drop kick back down earth, emitting a light of youthful energy. The technique's name "Springtime of Youth Full Power" comes from notion that the users strength is augmented by their youth.
Element: None
Chakra: None
Rank: Genin
Description: The ninja will launch himself at the opponent and then use a barrage of strikes and kicks.
Name: Dainamikku Entorii - Dynamic Entry
Element: None
Chakra: None
Rank: Genin
Description: First throwing a kunai to distract one’s target to distract them, a ninja will then use their speed and agility to quickly approach and attack their opponents from their blind side.
Name: Triple Dynamic Entry
Element: None
Chakra: None
Rank: Chuunin
Description: The user proceeds using a Dynamic Entry and appears behind him making another one again, blasting him into the air and finishes with a last Dynamic Entry knocking out the enemy to the ground with great force and speed.
Name: Dynamic Punch
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user charges up a large amount of chakra in their arm, and releases it on the opponent in a large, fiery punch. The attack is a bit on the slow slide, but has massive attack strength
Name: Dynamic Slide
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user charges up a large amount of chakra in their legs, and releases it on the opponent in a fiery sliding kick. Can be used in the air in the form of a dive.
Name: Dynamic Dive
Element: None
Chakra: N/A
Rank: Genin
Description: The user jumps into the air in an attempt to grab the opponent. If successfully, they attack an explosion tag onto them and then send them hurtling to the ground.
Name: Dynamic Knee Smash
Element: N/A
Chakra: 10
Rank: Chuunin
Description: The user jumps into the air and smashes their knee into the opponent. Powered by chakra, the knee smash is capable of sending opponents flying.
Name: Dynamic Boost
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user rushes at the opponent and delivers a fiery uppercut to send them into the air. If it misses, the user is vulnerable for a moment.
Name: Dynamic Choke
Element: Fire
Chakra: 20
Rank: Chuunin
Description: The user grabs the opponent by the head and attacks them with a blast of previously charged up chakra, before slamming them into the ground. When the move is used mid-air, both the user and the grabbed foe are launched directly towards to the ground
Name: Dynamic Pinwheel
Element: N/A
Chakra: 20
Rank: Chuunin
Description: The user jumps into the air and forms into a small ball, using the momentum from jumping to spin. They then release a small aura of chakra to damage the opponent.
Name: Dynamic Jump Punch
Element: N/A
Chakra: N/A
Rank: Chuunin
Description: When the opponent is in the air, or the user is close to them, the user jumps into the air and punches the opponent into the air along with them.
Name: Dynamic Tornado
Element: N/A
Chakra: N/A
Rank: Genin
Description: The user rapidly spins with their fists outspread, hitting the enemy multiple times in the process. The user is then dizzy for a moment afterwards.
Name: Drunken Fist
Element: None
Chakra: None
Rank: Chuunin
Description: A martial art style based on the movements of a drunkard.As the ninja staggers about, he or she is concentrating on creating momentum and avoiding attacks with the style's trademark unorthodox adaptive moves; for example, if someone is going to push the ninja, he or she rolls over his arms and hits him, and sometimes sinks his or her weight upon him, according to the situation.
There are some special rules for Drunken Fist
1.Must be drunk to use
2.Can not use any other jutsu while drunk
Name: Gouwan - Strong Arm
Element: None
Chakra: 10-40 points per use
Rank: Chuunin
Description: Gouwan is a taijutsu technique used by first building up a high amount of chakra in a ninjas fist, and then releasing it in an instant
Name: Hayabusa Otoshi - Peregrine Falcon Drop
Element: None
Chakra: None
Rank: Genin
Description: While at an elevated position, the ninja will grab his opponent from behind. Firmly locking to their opponent’s back, they will lock their ankles to the opponent’s neck to get their body rigid. They will then plant them headfirst into the ground. Essentially a belly to back piledriver, the move can provide a great concussion to the opponent's head.
Name: Konoha Dai Senpuu - Leaf Great Whirlwind
Element: None
Chakra: None
Rank: Chuunin
Description: Like the normal Senpuu, a ninja uses his quickness and agility to deliver a series powerful spinning kicks to his opponent.
Name: Leaf Great Rotation
Element: None
Chakra: None
Rank: Genin
Description: Using this technique, the user strikes the opponent's ankle with his leg making them spin in the air.
Name: Konoha Gouriki Senpuu - Leaf Strong Whirlwind
Element: None
Chakra: None
Rank: Jounin
Description: Like the normal Senpuu, a ninja uses his quickness and agility to deliver a powerful roundhouse kick to his opponent
Name: Konoha Raiken - Leaf Thunder Fist
Element: None
Chakra: None
Rank: Genin
Description: A ninja will spin to gain momentum and then lay a powerful strike into his opponent.
Name: Konoha Kage Buyou - Leaf Shadow Dance:
Element: None
Chakra: None
Rank: Chuunin
Description: Konoha Kage Buyou is a Taijutsu technique that is used to position a ninja's opponent into a vulnerable aerial position. The ninja will first quickly appear below their opponent, then with a switch upper kick they will launch their target into the air. The ninja will then jump into the air to "shadow" the target with the target's back to their chest.
Name: Konoha Reppuu - Leaf Violent Wind
Element: None
Chakra: None
Rank: Genin
Description: Using his quickness and agility, a ninja moves low to the ground and spinning kick to sweep his opponent off their feet.
Name: Konoha Senpuu - Leaf Whirlwind
Element: None
Chakra: None
Rank: Genin
Description: Konoha Senpuu is a Taijutsu technique utilized by using a ninjas quickness and agility to charge at their target and spin their body to do a flying round house kick on those opponents within his range of attack.
Name: Konoha Shoufuu - Leaf Rising Wind
Element: None
Chakra: None
Rank: Genin
Description: Using their quickness and agility, a ninja will do a swift upwards kick at the opponent or at a weapon the opponent is wielding.
Name: Sennen Goroshi - One Thousand Years of Death
Element: None
Chakra: None
Rank: Genin
Description: Though it is called "Leaf's Ancient Supreme Technique", Sennen Goroshi serves more as an insulting shock technique rather than a skilled Taijutsu technique. The ninja forms their hands into the seal of the tiger, and then jabs their fingers into the nether regions of their target. The result is shocking violation of the targets sanctity and often their launching in the air to stop the awkward feeling.
Name: Shishi Rendan - Lion Combo
Element: None
Chakra: None
Rank: Genin
Description: The ninja first uses the Konoha Kage Buyou to maneuver the opponent in a vulnerable aerial position. While shadowing the opponent, the ninja will attempt to strike them from a vulnerable angle. If the ninja is unable to make a clean strike, the ninja will strike anyway as a feint, to draw the target's attention and defense to one area. The ninja can then strike the undefended area and begin knocking the opponent downward towards the ground. As the enemy falls back to the earth, the ninja will deftly rotate their body around to deliver a full force kick to the opponent’s chest.
Name: Tsuuten Kyaku - Bruising Sky Leg
Element: None
Chakra: None
Rank: Chuunin
Description: Using their monstrous strength, a ninja will raise their leg in a high arc, and bring it thundering down causing massive damage to whatever it impacts. If one of their kicks or strikes were to connect, they would kill a normal ninja.
Name: Springtime of Youth Full Power
Element: None
Chakra: None
Rank: Jounin
Description: Springtime of Youth Full Power is the user releasing a flurry of attacks onto its opponent, finally kicking the victim into the air. Once airborne, the user will continue his assault before a powerful drop kick back down earth, emitting a light of youthful energy. The technique's name "Springtime of Youth Full Power" comes from notion that the users strength is augmented by their youth.